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- /*
- Copyright 2018 The Kubernetes Authors.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
- package fieldpath
- import (
- "fmt"
- "strings"
- "sigs.k8s.io/structured-merge-diff/value"
- )
- // Path describes how to select a potentially deeply-nested child field given a
- // containing object.
- type Path []PathElement
- func (fp Path) String() string {
- strs := make([]string, len(fp))
- for i := range fp {
- strs[i] = fp[i].String()
- }
- return strings.Join(strs, "")
- }
- func (fp Path) Copy() Path {
- new := make(Path, len(fp))
- copy(new, fp)
- return new
- }
- // MakePath constructs a Path. The parts may be PathElements, ints, strings.
- func MakePath(parts ...interface{}) (Path, error) {
- var fp Path
- for _, p := range parts {
- switch t := p.(type) {
- case PathElement:
- fp = append(fp, t)
- case int:
- // TODO: Understand schema and object and convert this to the
- // FieldSpecifier below if appropriate.
- fp = append(fp, PathElement{Index: &t})
- case string:
- fp = append(fp, PathElement{FieldName: &t})
- case []value.Field:
- if len(t) == 0 {
- return nil, fmt.Errorf("associative list key type path elements must have at least one key (got zero)")
- }
- fp = append(fp, PathElement{Key: t})
- case value.Value:
- // TODO: understand schema and verify that this is a set type
- // TODO: make a copy of t
- fp = append(fp, PathElement{Value: &t})
- default:
- return nil, fmt.Errorf("unable to make %#v into a path element", p)
- }
- }
- return fp, nil
- }
- // MakePathOrDie panics if parts can't be turned into a path. Good for things
- // that are known at complie time.
- func MakePathOrDie(parts ...interface{}) Path {
- fp, err := MakePath(parts...)
- if err != nil {
- panic(err)
- }
- return fp
- }
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