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- /*
- Copyright 2018 The Kubernetes Authors.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
- package defaults
- import (
- "k8s.io/kubernetes/pkg/scheduler/algorithm"
- "k8s.io/kubernetes/pkg/scheduler/algorithm/priorities"
- "k8s.io/kubernetes/pkg/scheduler/core"
- "k8s.io/kubernetes/pkg/scheduler/factory"
- )
- func init() {
- // Register functions that extract metadata used by priorities computations.
- factory.RegisterPriorityMetadataProducerFactory(
- func(args factory.PluginFactoryArgs) priorities.PriorityMetadataProducer {
- return priorities.NewPriorityMetadataFactory(args.ServiceLister, args.ControllerLister, args.ReplicaSetLister, args.StatefulSetLister)
- })
- // ServiceSpreadingPriority is a priority config factory that spreads pods by minimizing
- // the number of pods (belonging to the same service) on the same node.
- // Register the factory so that it's available, but do not include it as part of the default priorities
- // Largely replaced by "SelectorSpreadPriority", but registered for backward compatibility with 1.0
- factory.RegisterPriorityConfigFactory(
- priorities.ServiceSpreadingPriority,
- factory.PriorityConfigFactory{
- MapReduceFunction: func(args factory.PluginFactoryArgs) (priorities.PriorityMapFunction, priorities.PriorityReduceFunction) {
- return priorities.NewSelectorSpreadPriority(args.ServiceLister, algorithm.EmptyControllerLister{}, algorithm.EmptyReplicaSetLister{}, algorithm.EmptyStatefulSetLister{})
- },
- Weight: 1,
- },
- )
- // EqualPriority is a prioritizer function that gives an equal weight of one to all nodes
- // Register the priority function so that its available
- // but do not include it as part of the default priorities
- factory.RegisterPriorityFunction2(priorities.EqualPriority, core.EqualPriorityMap, nil, 1)
- // Optional, cluster-autoscaler friendly priority function - give used nodes higher priority.
- factory.RegisterPriorityFunction2(priorities.MostRequestedPriority, priorities.MostRequestedPriorityMap, nil, 1)
- factory.RegisterPriorityFunction2(
- priorities.RequestedToCapacityRatioPriority,
- priorities.RequestedToCapacityRatioResourceAllocationPriorityDefault().PriorityMap,
- nil,
- 1)
- // spreads pods by minimizing the number of pods (belonging to the same service or replication controller) on the same node.
- factory.RegisterPriorityConfigFactory(
- priorities.SelectorSpreadPriority,
- factory.PriorityConfigFactory{
- MapReduceFunction: func(args factory.PluginFactoryArgs) (priorities.PriorityMapFunction, priorities.PriorityReduceFunction) {
- return priorities.NewSelectorSpreadPriority(args.ServiceLister, args.ControllerLister, args.ReplicaSetLister, args.StatefulSetLister)
- },
- Weight: 1,
- },
- )
- // pods should be placed in the same topological domain (e.g. same node, same rack, same zone, same power domain, etc.)
- // as some other pods, or, conversely, should not be placed in the same topological domain as some other pods.
- factory.RegisterPriorityConfigFactory(
- priorities.InterPodAffinityPriority,
- factory.PriorityConfigFactory{
- Function: func(args factory.PluginFactoryArgs) priorities.PriorityFunction {
- return priorities.NewInterPodAffinityPriority(args.NodeInfo, args.NodeLister, args.PodLister, args.HardPodAffinitySymmetricWeight)
- },
- Weight: 1,
- },
- )
- // Prioritize nodes by least requested utilization.
- factory.RegisterPriorityFunction2(priorities.LeastRequestedPriority, priorities.LeastRequestedPriorityMap, nil, 1)
- // Prioritize nodes by custom function from custom metrics
- factory.CustomRegisterPriorityFunction2(priorities.CustomRequestedPriority, priorities.CustomRequestedPriorityMap, nil, 1000000)
- // Prioritizes nodes to help achieve balanced resource usage
- factory.RegisterPriorityFunction2(priorities.BalancedResourceAllocation, priorities.BalancedResourceAllocationMap, nil, 1)
- // Set this weight large enough to override all other priority functions.
- // TODO: Figure out a better way to do this, maybe at same time as fixing #24720.
- factory.RegisterPriorityFunction2(priorities.NodePreferAvoidPodsPriority, priorities.CalculateNodePreferAvoidPodsPriorityMap, nil, 10000)
- // Prioritizes nodes that have labels matching NodeAffinity
- factory.RegisterPriorityFunction2(priorities.NodeAffinityPriority, priorities.CalculateNodeAffinityPriorityMap, priorities.CalculateNodeAffinityPriorityReduce, 1)
- // Prioritizes nodes that marked with taint which pod can tolerate.
- factory.RegisterPriorityFunction2(priorities.TaintTolerationPriority, priorities.ComputeTaintTolerationPriorityMap, priorities.ComputeTaintTolerationPriorityReduce, 1)
- // ImageLocalityPriority prioritizes nodes that have images requested by the pod present.
- factory.RegisterPriorityFunction2(priorities.ImageLocalityPriority, priorities.ImageLocalityPriorityMap, nil, 1)
- }
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