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- /*
- *
- * Copyright 2017 gRPC authors.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
- //go:generate ./regenerate.sh
- // Package health provides some utility functions to health-check a server. The implementation
- // is based on protobuf. Users need to write their own implementations if other IDLs are used.
- package health
- import (
- "sync"
- "golang.org/x/net/context"
- "google.golang.org/grpc/codes"
- healthpb "google.golang.org/grpc/health/grpc_health_v1"
- "google.golang.org/grpc/status"
- )
- // Server implements `service Health`.
- type Server struct {
- mu sync.Mutex
- // statusMap stores the serving status of the services this Server monitors.
- statusMap map[string]healthpb.HealthCheckResponse_ServingStatus
- }
- // NewServer returns a new Server.
- func NewServer() *Server {
- return &Server{
- statusMap: make(map[string]healthpb.HealthCheckResponse_ServingStatus),
- }
- }
- // Check implements `service Health`.
- func (s *Server) Check(ctx context.Context, in *healthpb.HealthCheckRequest) (*healthpb.HealthCheckResponse, error) {
- s.mu.Lock()
- defer s.mu.Unlock()
- if in.Service == "" {
- // check the server overall health status.
- return &healthpb.HealthCheckResponse{
- Status: healthpb.HealthCheckResponse_SERVING,
- }, nil
- }
- if status, ok := s.statusMap[in.Service]; ok {
- return &healthpb.HealthCheckResponse{
- Status: status,
- }, nil
- }
- return nil, status.Error(codes.NotFound, "unknown service")
- }
- // SetServingStatus is called when need to reset the serving status of a service
- // or insert a new service entry into the statusMap.
- func (s *Server) SetServingStatus(service string, status healthpb.HealthCheckResponse_ServingStatus) {
- s.mu.Lock()
- s.statusMap[service] = status
- s.mu.Unlock()
- }
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