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- /*
- Copyright 2019 The Kubernetes Authors.
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
- http://www.apache.org/licenses/LICENSE-2.0
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
- package noderesources
- import (
- "context"
- "fmt"
- v1 "k8s.io/api/core/v1"
- "k8s.io/apimachinery/pkg/runtime"
- framework "k8s.io/kubernetes/pkg/scheduler/framework/v1alpha1"
- )
- // MostAllocated is a score plugin that favors nodes with high allocation based on requested resources.
- type MostAllocated struct {
- handle framework.FrameworkHandle
- resourceAllocationScorer
- }
- var _ = framework.ScorePlugin(&MostAllocated{})
- // MostAllocatedName is the name of the plugin used in the plugin registry and configurations.
- const MostAllocatedName = "NodeResourcesMostAllocated"
- // Name returns name of the plugin. It is used in logs, etc.
- func (ma *MostAllocated) Name() string {
- return MostAllocatedName
- }
- // Score invoked at the Score extension point.
- func (ma *MostAllocated) Score(ctx context.Context, state *framework.CycleState, pod *v1.Pod, nodeName string) (int64, *framework.Status) {
- nodeInfo, err := ma.handle.SnapshotSharedLister().NodeInfos().Get(nodeName)
- if err != nil || nodeInfo.Node() == nil {
- return 0, framework.NewStatus(framework.Error, fmt.Sprintf("getting node %q from Snapshot: %v, node is nil: %v", nodeName, err, nodeInfo.Node() == nil))
- }
- // ma.score favors nodes with most requested resources.
- // It calculates the percentage of memory and CPU requested by pods scheduled on the node, and prioritizes
- // based on the maximum of the average of the fraction of requested to capacity.
- // Details: (cpu(10 * sum(requested) / capacity) + memory(10 * sum(requested) / capacity)) / 2
- return ma.score(pod, nodeInfo)
- }
- // ScoreExtensions of the Score plugin.
- func (ma *MostAllocated) ScoreExtensions() framework.ScoreExtensions {
- return nil
- }
- // NewMostAllocated initializes a new plugin and returns it.
- func NewMostAllocated(_ *runtime.Unknown, h framework.FrameworkHandle) (framework.Plugin, error) {
- return &MostAllocated{
- handle: h,
- resourceAllocationScorer: resourceAllocationScorer{
- MostAllocatedName,
- mostResourceScorer,
- defaultRequestedRatioResources,
- },
- }, nil
- }
- func mostResourceScorer(requested, allocable resourceToValueMap, includeVolumes bool, requestedVolumes int, allocatableVolumes int) int64 {
- var nodeScore, weightSum int64
- for resource, weight := range defaultRequestedRatioResources {
- resourceScore := mostRequestedScore(requested[resource], allocable[resource])
- nodeScore += resourceScore * weight
- weightSum += weight
- }
- return (nodeScore / weightSum)
- }
- // The used capacity is calculated on a scale of 0-10
- // 0 being the lowest priority and 10 being the highest.
- // The more resources are used the higher the score is. This function
- // is almost a reversed version of least_requested_priority.calculateUnusedScore
- // (10 - calculateUnusedScore). The main difference is in rounding. It was added to
- // keep the final formula clean and not to modify the widely used (by users
- // in their default scheduling policies) calculateUsedScore.
- func mostRequestedScore(requested, capacity int64) int64 {
- if capacity == 0 {
- return 0
- }
- if requested > capacity {
- return 0
- }
- return (requested * framework.MaxNodeScore) / capacity
- }
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