| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115 | /* -*- mode: C++ ; c-file-style: "stroustrup" -*- ***************************** * QwtPolar Widget Library * Copyright (C) 2008   Uwe Rathmann * * This library is free software; you can redistribute it and/or * modify it under the terms of the Qwt License, Version 1.0 *****************************************************************************/#include "qwt_point_polar.h"#include "qwt_math.h"#if QT_VERSION < 0x040601#define qAtan2(y, x) ::atan2(y, x)#endif/*!   Convert and assign values from a point in Cartesian coordinates   \param p Point in Cartesian coordinates   \sa setPoint(), toPoint()*/QwtPointPolar::QwtPointPolar( const QPointF &p ){    d_radius = qSqrt( qwtSqr( p.x() ) + qwtSqr( p.y() ) );    d_azimuth = qAtan2( p.y(), p.x() );}/*!   Convert and assign values from a point in Cartesian coordinates   \param p Point in Cartesian coordinates*/void QwtPointPolar::setPoint( const QPointF &p ){    d_radius = qSqrt( qwtSqr( p.x() ) + qwtSqr( p.y() ) );    d_azimuth = qAtan2( p.y(), p.x() );}/*!   Convert and return values in Cartesian coordinates   \note Invalid or null points will be returned as QPointF(0.0, 0.0)   \sa isValid(), isNull()*/QPointF QwtPointPolar::toPoint() const{    if ( d_radius <= 0.0 )        return QPointF( 0.0, 0.0 );    const double x = d_radius * qCos( d_azimuth );    const double y = d_radius * qSin( d_azimuth );    return QPointF( x, y );}/*!    Returns true if point1 is equal to point2; otherwise returns false.    Two points are equal to each other if radius and    azimuth-coordinates are the same. Points are not equal, when    the azimuth differs, but other.azimuth() == azimuth() % (2 * PI).    \sa normalized()*/bool QwtPointPolar::operator==( const QwtPointPolar &other ) const{    return d_radius == other.d_radius && d_azimuth == other.d_azimuth;}/*!    Returns true if point1 is not equal to point2; otherwise returns false.    Two points are equal to each other if radius and    azimuth-coordinates are the same. Points are not equal, when    the azimuth differs, but other.azimuth() == azimuth() % (2 * PI).    \sa normalized()*/bool QwtPointPolar::operator!=( const QwtPointPolar &other ) const{    return d_radius != other.d_radius || d_azimuth != other.d_azimuth;}/*!   Normalize radius and azimuth   When the radius is < 0.0 it is set to 0.0. The azimuth is   a value >= 0.0 and < 2 * M_PI.*/QwtPointPolar QwtPointPolar::normalized() const{    const double radius = qMax( d_radius, 0.0 );    double azimuth = d_azimuth;    if ( azimuth < -2.0 * M_PI || azimuth >= 2 * M_PI )        azimuth = ::fmod( d_azimuth, 2 * M_PI );    if ( azimuth < 0.0 )        azimuth += 2 * M_PI;    return QwtPointPolar( azimuth, radius );}#ifndef QT_NO_DEBUG_STREAMQDebug operator<<( QDebug debug, const QwtPointPolar &point ){    debug.nospace() << "QwtPointPolar("         << point.azimuth() << "," << point.radius() << ")";    return debug.space();}#endif
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