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							- /* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
 
-  * Qwt Widget Library
 
-  * Copyright (C) 1997   Josef Wilgen
 
-  * Copyright (C) 2002   Uwe Rathmann
 
-  *
 
-  * This library is free software; you can redistribute it and/or
 
-  * modify it under the terms of the Qwt License, Version 1.0
 
-  *****************************************************************************/
 
- /*! \file */
 
- #ifndef QWT_POINT_3D_H
 
- #define QWT_POINT_3D_H 1
 
- #include "qwt_global.h"
 
- #include <qpoint.h>
 
- #ifndef QT_NO_DEBUG_STREAM
 
- #include <qdebug.h>
 
- #endif
 
- /*!
 
-   \brief QwtPoint3D class defines a 3D point in double coordinates
 
- */
 
- class QWT_EXPORT QwtPoint3D
 
- {
 
- public:
 
-     QwtPoint3D();
 
-     QwtPoint3D( double x, double y, double z );
 
-     QwtPoint3D( const QwtPoint3D & );
 
-     QwtPoint3D( const QPointF & );
 
-     bool isNull()    const;
 
-     double x() const;
 
-     double y() const;
 
-     double z() const;
 
-     double &rx();
 
-     double &ry();
 
-     double &rz();
 
-     void setX( double x );
 
-     void setY( double y );
 
-     void setZ( double y );
 
-     QPointF toPoint() const;
 
-     bool operator==( const QwtPoint3D & ) const;
 
-     bool operator!=( const QwtPoint3D & ) const;
 
- private:
 
-     double d_x;
 
-     double d_y;
 
-     double d_z;
 
- };
 
- #ifndef QT_NO_DEBUG_STREAM
 
- QWT_EXPORT QDebug operator<<( QDebug, const QwtPoint3D & );
 
- #endif
 
- /*!
 
-     Constructs a null point.
 
-     \sa isNull()
 
- */
 
- inline QwtPoint3D::QwtPoint3D():
 
-     d_x( 0.0 ),
 
-     d_y( 0.0 ),
 
-     d_z( 0.0 )
 
- {
 
- }
 
- //! Constructs a point with coordinates specified by x, y and z.
 
- inline QwtPoint3D::QwtPoint3D( double x, double y, double z = 0.0 ):
 
-     d_x( x ),
 
-     d_y( y ),
 
-     d_z( z )
 
- {
 
- }
 
- /*!
 
-     Copy constructor.
 
-     Constructs a point using the values of the point specified.
 
- */
 
- inline QwtPoint3D::QwtPoint3D( const QwtPoint3D &other ):
 
-     d_x( other.d_x ),
 
-     d_y( other.d_y ),
 
-     d_z( other.d_z )
 
- {
 
- }
 
- /*!
 
-     Constructs a point with x and y coordinates from a 2D point,
 
-     and a z coordinate of 0.
 
- */
 
- inline QwtPoint3D::QwtPoint3D( const QPointF &other ):
 
-     d_x( other.x() ),
 
-     d_y( other.y() ),
 
-     d_z( 0.0 )
 
- {
 
- }
 
- /*!
 
-     Returns true if the point is null; otherwise returns false.
 
-     A point is considered to be null if x, y and z-coordinates
 
-     are equal to zero.
 
- */
 
- inline bool QwtPoint3D::isNull() const
 
- {
 
-     return d_x == 0.0 && d_y == 0.0 && d_z == 0;
 
- }
 
- //! Returns the x-coordinate of the point.
 
- inline double QwtPoint3D::x() const
 
- {
 
-     return d_x;
 
- }
 
- //! Returns the y-coordinate of the point.
 
- inline double QwtPoint3D::y() const
 
- {
 
-     return d_y;
 
- }
 
- //! Returns the z-coordinate of the point.
 
- inline double QwtPoint3D::z() const
 
- {
 
-     return d_z;
 
- }
 
- //! Returns a reference to the x-coordinate of the point.
 
- inline double &QwtPoint3D::rx()
 
- {
 
-     return d_x;
 
- }
 
- //! Returns a reference to the y-coordinate of the point.
 
- inline double &QwtPoint3D::ry()
 
- {
 
-     return d_y;
 
- }
 
- //! Returns a reference to the z-coordinate of the point.
 
- inline double &QwtPoint3D::rz()
 
- {
 
-     return d_z;
 
- }
 
- //! Sets the x-coordinate of the point to the value specified by x.
 
- inline void QwtPoint3D::setX( double x )
 
- {
 
-     d_x = x;
 
- }
 
- //! Sets the y-coordinate of the point to the value specified by y.
 
- inline void QwtPoint3D::setY( double y )
 
- {
 
-     d_y = y;
 
- }
 
- //! Sets the z-coordinate of the point to the value specified by z.
 
- inline void QwtPoint3D::setZ( double z )
 
- {
 
-     d_z = z;
 
- }
 
- /*!
 
-    Rounds 2D point, where the z coordinate is dropped.
 
- */
 
- inline QPointF QwtPoint3D::toPoint() const
 
- {
 
-     return QPointF( d_x, d_y );
 
- }
 
- //! Returns true if this point and other are equal; otherwise returns false.
 
- inline bool QwtPoint3D::operator==( const QwtPoint3D &other ) const
 
- {
 
-     return ( d_x == other.d_x ) && ( d_y == other.d_y ) && ( d_z == other.d_z );
 
- }
 
- //! Returns true if this rect and other are different; otherwise returns false.
 
- inline bool QwtPoint3D::operator!=( const QwtPoint3D &other ) const
 
- {
 
-     return !operator==( other );
 
- }
 
- #endif
 
 
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