390_faq.doxy 13 KB

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  1. /* StarPU --- Runtime system for heterogeneous multicore architectures.
  2. *
  3. * Copyright (C) 2009-2021 Université de Bordeaux, CNRS (LaBRI UMR 5800), Inria
  4. *
  5. * StarPU is free software; you can redistribute it and/or modify
  6. * it under the terms of the GNU Lesser General Public License as published by
  7. * the Free Software Foundation; either version 2.1 of the License, or (at
  8. * your option) any later version.
  9. *
  10. * StarPU is distributed in the hope that it will be useful, but
  11. * WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  13. *
  14. * See the GNU Lesser General Public License in COPYING.LGPL for more details.
  15. */
  16. /*! \page FrequentlyAskedQuestions Frequently Asked Questions
  17. \section HowToInitializeAComputationLibraryOnceForEachWorker How To Initialize A Computation Library Once For Each Worker?
  18. Some libraries need to be initialized once for each concurrent instance that
  19. may run on the machine. For instance, a C++ computation class which is not
  20. thread-safe by itself, but for which several instanciated objects of that class
  21. can be used concurrently. This can be used in StarPU by initializing one such
  22. object per worker. For instance, the <c>libstarpufft</c> example does the following to
  23. be able to use FFTW on CPUs.
  24. Some global array stores the instanciated objects:
  25. \code{.c}
  26. fftw_plan plan_cpu[STARPU_NMAXWORKERS];
  27. \endcode
  28. At initialisation time of libstarpu, the objects are initialized:
  29. \code{.c}
  30. int workerid;
  31. for (workerid = 0; workerid < starpu_worker_get_count(); workerid++)
  32. {
  33. switch (starpu_worker_get_type(workerid))
  34. {
  35. case STARPU_CPU_WORKER:
  36. plan_cpu[workerid] = fftw_plan(...);
  37. break;
  38. }
  39. }
  40. \endcode
  41. And in the codelet body, they are used:
  42. \code{.c}
  43. static void fft(void *descr[], void *_args)
  44. {
  45. int workerid = starpu_worker_get_id();
  46. fftw_plan plan = plan_cpu[workerid];
  47. ...
  48. fftw_execute(plan, ...);
  49. }
  50. \endcode
  51. This however is not sufficient for FFT on CUDA: initialization has
  52. to be done from the workers themselves. This can be done thanks to
  53. starpu_execute_on_each_worker(). For instance <c>libstarpufft</c> does the following.
  54. \code{.c}
  55. static void fft_plan_gpu(void *args)
  56. {
  57. plan plan = args;
  58. int n2 = plan->n2[0];
  59. int workerid = starpu_worker_get_id();
  60. cufftPlan1d(&plan->plans[workerid].plan_cuda, n, _CUFFT_C2C, 1);
  61. cufftSetStream(plan->plans[workerid].plan_cuda, starpu_cuda_get_local_stream());
  62. }
  63. void starpufft_plan(void)
  64. {
  65. starpu_execute_on_each_worker(fft_plan_gpu, plan, STARPU_CUDA);
  66. }
  67. \endcode
  68. \section UsingTheDriverAPI Using The Driver API
  69. \ref API_Running_Drivers
  70. \code{.c}
  71. int ret;
  72. struct starpu_driver =
  73. {
  74. .type = STARPU_CUDA_WORKER,
  75. .id.cuda_id = 0
  76. };
  77. ret = starpu_driver_init(&d);
  78. if (ret != 0)
  79. error();
  80. while (some_condition)
  81. {
  82. ret = starpu_driver_run_once(&d);
  83. if (ret != 0)
  84. error();
  85. }
  86. ret = starpu_driver_deinit(&d);
  87. if (ret != 0)
  88. error();
  89. \endcode
  90. To add a new kind of device to the structure starpu_driver, one needs to:
  91. <ol>
  92. <li> Add a member to the union starpu_driver::id
  93. </li>
  94. <li> Modify the internal function <c>_starpu_launch_drivers()</c> to
  95. make sure the driver is not always launched.
  96. </li>
  97. <li> Modify the function starpu_driver_run() so that it can handle
  98. another kind of architecture.
  99. </li>
  100. <li> Write the new function <c>_starpu_run_foobar()</c> in the
  101. corresponding driver.
  102. </li>
  103. </ol>
  104. \section On-GPURendering On-GPU Rendering
  105. Graphical-oriented applications need to draw the result of their computations,
  106. typically on the very GPU where these happened. Technologies such as OpenGL/CUDA
  107. interoperability permit to let CUDA directly work on the OpenGL buffers, making
  108. them thus immediately ready for drawing, by mapping OpenGL buffer, textures or
  109. renderbuffer objects into CUDA. CUDA however imposes some technical
  110. constraints: peer memcpy has to be disabled, and the thread that runs OpenGL has
  111. to be the one that runs CUDA computations for that GPU.
  112. To achieve this with StarPU, pass the option
  113. \ref disable-cuda-memcpy-peer "--disable-cuda-memcpy-peer"
  114. to <c>configure</c> (TODO: make it dynamic), OpenGL/GLUT has to be initialized
  115. first, and the interoperability mode has to
  116. be enabled by using the field
  117. starpu_conf::cuda_opengl_interoperability, and the driver loop has to
  118. be run by the application, by using the field
  119. starpu_conf::not_launched_drivers to prevent StarPU from running it in
  120. a separate thread, and by using starpu_driver_run() to run the loop.
  121. The examples <c>gl_interop</c> and <c>gl_interop_idle</c> show how it
  122. articulates in a simple case, where rendering is done in task
  123. callbacks. The former uses <c>glutMainLoopEvent</c> to make GLUT
  124. progress from the StarPU driver loop, while the latter uses
  125. <c>glutIdleFunc</c> to make StarPU progress from the GLUT main loop.
  126. Then, to use an OpenGL buffer as a CUDA data, StarPU simply needs to be given
  127. the CUDA pointer at registration, for instance:
  128. \code{.c}
  129. /* Get the CUDA worker id */
  130. for (workerid = 0; workerid < starpu_worker_get_count(); workerid++)
  131. if (starpu_worker_get_type(workerid) == STARPU_CUDA_WORKER)
  132. break;
  133. /* Build a CUDA pointer pointing at the OpenGL buffer */
  134. cudaGraphicsResourceGetMappedPointer((void**)&output, &num_bytes, resource);
  135. /* And register it to StarPU */
  136. starpu_vector_data_register(&handle, starpu_worker_get_memory_node(workerid), output, num_bytes / sizeof(float4), sizeof(float4));
  137. /* The handle can now be used as usual */
  138. starpu_task_insert(&cl, STARPU_RW, handle, 0);
  139. /* ... */
  140. /* This gets back data into the OpenGL buffer */
  141. starpu_data_unregister(handle);
  142. \endcode
  143. and display it e.g. in the callback function.
  144. \section UsingStarPUWithMKL Using StarPU With MKL 11 (Intel Composer XE 2013)
  145. Some users had issues with MKL 11 and StarPU (versions 1.1rc1 and
  146. 1.0.5) on Linux with MKL, using 1 thread for MKL and doing all the
  147. parallelism using StarPU (no multithreaded tasks), setting the
  148. environment variable <c>MKL_NUM_THREADS</c> to <c>1</c>, and using the threaded MKL library,
  149. with <c>iomp5</c>.
  150. Using this configuration, StarPU only uses 1 core, no matter the value of
  151. \ref STARPU_NCPU. The problem is actually a thread pinning issue with MKL.
  152. The solution is to set the environment variable KMP_AFFINITY to <c>disabled</c>
  153. (http://software.intel.com/sites/products/documentation/studio/composer/en-us/2011Update/compiler_c/optaps/common/optaps_openmp_thread_affinity.htm).
  154. \section ThreadBindingOnNetBSD Thread Binding on NetBSD
  155. When using StarPU on a NetBSD machine, if the topology
  156. discovery library <c>hwloc</c> is used, thread binding will fail. To
  157. prevent the problem, you should at least use the version 1.7 of
  158. <c>hwloc</c>, and also issue the following call:
  159. \verbatim
  160. $ sysctl -w security.models.extensions.user_set_cpu_affinity=1
  161. \endverbatim
  162. Or add the following line in the file <c>/etc/sysctl.conf</c>
  163. \verbatim
  164. security.models.extensions.user_set_cpu_affinity=1
  165. \endverbatim
  166. \section StarPUEatsCPUs StarPU permanently eats 100% of all CPUs
  167. Yes, this is on purpose.
  168. By default, StarPU uses active polling on task queues, so as to minimize wake-up
  169. latency for better overall performance.
  170. If eating CPU time is a problem (e.g. application running on a desktop),
  171. pass option \ref enable-blocking-drivers "--enable-blocking-drivers" to
  172. <c>configure</c>. This will add some overhead when putting CPU workers to
  173. sleep or waking them, but avoid eating 100% CPU permanently.
  174. \section PauseResume Interleaving StarPU and non-StarPU code
  175. If your application only partially uses StarPU, and you do not want to
  176. call starpu_init() / starpu_shutdown() at the beginning/end
  177. of each section, StarPU workers will poll for work between the
  178. sections. To avoid this behavior, you can "pause" StarPU with the
  179. starpu_pause() function. This will prevent the StarPU workers from
  180. accepting new work (tasks that are already in progress will not be
  181. frozen), and stop them from polling for more work.
  182. Note that this does not prevent you from submitting new tasks, but
  183. they won't execute until starpu_resume() is called. Also note
  184. that StarPU must not be paused when you call starpu_shutdown(), and
  185. that this function pair works in a push/pull manner, i.e you need to
  186. match the number of calls to these functions to clear their effect.
  187. One way to use these functions could be:
  188. \code{.c}
  189. starpu_init(NULL);
  190. starpu_pause(); // To submit all the tasks without a single one executing
  191. submit_some_tasks();
  192. starpu_resume(); // The tasks start executing
  193. starpu_task_wait_for_all();
  194. starpu_pause(); // Stop the workers from polling
  195. // Non-StarPU code
  196. starpu_resume();
  197. // ...
  198. starpu_shutdown();
  199. \endcode
  200. \section GPUEatingCores When running with CUDA or OpenCL devices, I am seeing less CPU cores
  201. Yes, this is on purpose.
  202. Since GPU devices are way faster than CPUs, StarPU needs to react quickly when
  203. a task is finished, to feed the GPU with another task (StarPU actually submits
  204. a couple of tasks in advance so as to pipeline this, but filling the pipeline
  205. still has to be happening often enough), and thus it has to dedicate threads for
  206. this, and this is a very CPU-consuming duty. StarPU thus dedicates one CPU core
  207. for driving each GPU by default.
  208. Such dedication is also useful when a codelet is hybrid, i.e. while kernels are
  209. running on the GPU, the codelet can run some computation, which thus be run by
  210. the CPU core instead of driving the GPU.
  211. One can choose to dedicate only one thread for all the CUDA devices by setting
  212. the \ref STARPU_CUDA_THREAD_PER_DEV environment variable to \c 1. The application
  213. however should use ::STARPU_CUDA_ASYNC on its CUDA codelets (asynchronous
  214. execution), otherwise the execution of a synchronous CUDA codelet will
  215. monopolize the thread, and other CUDA devices will thus starve while it is
  216. executing.
  217. \section CUDADrivers StarPU does not see my CUDA device
  218. First make sure that CUDA is properly running outside StarPU: build and
  219. run the following program with \c -lcudart :
  220. \code{.c}
  221. #include <stdio.h>
  222. #include <cuda.h>
  223. #include <cuda_runtime.h>
  224. int main(void)
  225. {
  226. int n, i, version;
  227. cudaError_t err;
  228. err = cudaGetDeviceCount(&n);
  229. if (err)
  230. {
  231. fprintf(stderr,"cuda error %d\n", err);
  232. exit(1);
  233. }
  234. cudaDriverGetVersion(&version);
  235. printf("driver version %d\n", version);
  236. cudaRuntimeGetVersion(&version);
  237. printf("runtime version %d\n", version);
  238. printf("\n");
  239. for (i = 0; i < n; i++)
  240. {
  241. struct cudaDeviceProp props;
  242. printf("CUDA%d\n", i);
  243. err = cudaGetDeviceProperties(&props, i);
  244. if (err)
  245. {
  246. fprintf(stderr,"cuda error %d\n", err);
  247. continue;
  248. }
  249. printf("%s\n", props.name);
  250. printf("%0.3f GB\n", (float) props.totalGlobalMem / (1<<30));
  251. printf("%u MP\n", props.multiProcessorCount);
  252. printf("\n");
  253. }
  254. return 0;
  255. }
  256. \endcode
  257. If that program does not find your device, the problem is not at the StarPU
  258. level, but the CUDA drivers, check the documentation of your CUDA
  259. setup.
  260. \section OpenCLDrivers StarPU does not see my OpenCL device
  261. First make sure that OpenCL is properly running outside StarPU: build and
  262. run the following program with \c -lOpenCL :
  263. \code{.c}
  264. #include <CL/cl.h>
  265. #include <stdio.h>
  266. #include <assert.h>
  267. int main(void)
  268. {
  269. cl_device_id did[16];
  270. cl_int err;
  271. cl_platform_id pid, pids[16];
  272. cl_uint nbplat, nb;
  273. char buf[128];
  274. size_t size;
  275. int i, j;
  276. err = clGetPlatformIDs(sizeof(pids)/sizeof(pids[0]), pids, &nbplat);
  277. assert(err == CL_SUCCESS);
  278. printf("%u platforms\n", nbplat);
  279. for (j = 0; j < nbplat; j++)
  280. {
  281. pid = pids[j];
  282. printf(" platform %d\n", j);
  283. err = clGetPlatformInfo(pid, CL_PLATFORM_VERSION, sizeof(buf)-1, buf, &size);
  284. assert(err == CL_SUCCESS);
  285. buf[size] = 0;
  286. printf(" platform version %s\n", buf);
  287. err = clGetDeviceIDs(pid, CL_DEVICE_TYPE_ALL, sizeof(did)/sizeof(did[0]), did, &nb);
  288. assert(err == CL_SUCCESS);
  289. printf("%d devices\n", nb);
  290. for (i = 0; i < nb; i++)
  291. {
  292. err = clGetDeviceInfo(did[i], CL_DEVICE_VERSION, sizeof(buf)-1, buf, &size);
  293. buf[size] = 0;
  294. printf(" device %d version %s\n", i, buf);
  295. }
  296. }
  297. return 0;
  298. }
  299. \endcode
  300. If that program does not find your device, the problem is not at the StarPU
  301. level, but the OpenCL drivers, check the documentation of your OpenCL
  302. implementation.
  303. \section IncorrectPerformanceModelFile I keep getting a "Incorrect performance model file" error
  304. The performance model file, used by StarPU to record the performance of
  305. codelets, seem to have been corrupted. Perhaps a previous run of StarPU stopped
  306. abruptly, and thus could not save it properly. You can have a look at the file
  307. if you can fix it, but the simplest way is to just remove the file and run
  308. again, StarPU will just have to re-perform calibration for the corresponding codelet.
  309. */