/* * StarPU * Copyright (C) Université Bordeaux 1, CNRS 2009-2010 (see AUTHORS file) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * See the GNU Lesser General Public License in COPYING.LGPL for more details. */ #include "stencil.h" #include /* Computation Kernels */ /* * There are three codeletets: * * - cl_update, which takes a block and the boundaries of its neighbours, loads * the boundaries into the block and perform some update loops: * * comp. buffer save. buffers comp. buffer save. buffers comp. buffer * | ... | * | | +------------------+ +------------------+ * | #N+1 | | #N+1 bottom copy====>#N+1 bottom copy | * +-------------+ +------------------+ +------------------+ * | #N top copy | | #N top copy | | | * +-------------+ +------------------+ | | * | #N | * ... * | | +----------------+ +----------------------+ * | | | #N bottom copy | | block #N bottom copy | * ^ +------------------+ +----------------+ +----------------------+ * | | #N-1 top copy <====#N-1 top copy | | block #N-1 | * | +------------------+ +----------------+ | | * Z ... * * - save_cl_top, which take a block and its top boundary, and saves the top of * the block into the boundary (to be given as bottom of the neighbour above * this block). * * comp. buffer save. buffers comp. buffer save. buffers comp. buffer * | ... | * | | +------------------+ +------------------+ * | #N+1 | | #N+1 bottom copy | | #N+1 bottom copy | * +-------------+ +------------------+ +------------------+ * | #N top copy | | #N top copy <==== | * +-------------+ +------------------+ |..................| * | #N | * ... * | | +----------------+ +----------------------+ * | | | #N bottom copy | | block #N bottom copy | * ^ +------------------+ +----------------+ +----------------------+ * | | #N-1 top copy | | #N-1 top copy | | block #N-1 | * | +------------------+ +----------------+ | | * Z ... * * - save_cl_bottom, same for the bottom * comp. buffer save. buffers comp. buffer save. buffers comp. buffer * | ... | * | | +------------------+ +------------------+ * | #N+1 | | #N+1 bottom copy | | #N+1 bottom copy | * +-------------+ +------------------+ +------------------+ * | #N top copy | | #N top copy | | | * +-------------+ +------------------+ | | * | #N | * ... * |..................| +----------------+ +----------------------+ * | ====>#N bottom copy | | block #N bottom copy | * ^ +------------------+ +----------------+ +----------------------+ * | | #N-1 top copy | | #N-1 top copy | | block #N-1 | * | +------------------+ +----------------+ | | * Z ... * * The idea is that the computation buffers thus don't have to move, only their * boundaries are copied to buffers that do move (be it CPU/GPU, GPU/GPU or via * MPI) * * For each of the buffers above, there are two (0/1) buffers to make new/old switch costless. */ #if 0 # define DEBUG(fmt, ...) fprintf(stderr,fmt,##__VA_ARGS__) #else # define DEBUG(fmt, ...) (void) 0 #endif /* Record which GPU ran which block, for nice pictures */ int who_runs_what_len; int *who_runs_what; int *who_runs_what_index; struct timeval *last_tick; /* Record how many updates each worker performed */ unsigned update_per_worker[STARPU_NMAXWORKERS]; /* * Load a neighbour's boundary into block, CPU version */ static void load_subblock_from_buffer_cpu(starpu_block_interface_t *block, starpu_block_interface_t *boundary, unsigned firstz) { /* Sanity checks */ STARPU_ASSERT(block->nx == boundary->nx); STARPU_ASSERT(block->ny == boundary->ny); STARPU_ASSERT(boundary->nz == K); /* NB: this is not fully garanteed ... but it's *very* likely and that * makes our life much simpler */ STARPU_ASSERT(block->ldy == boundary->ldy); STARPU_ASSERT(block->ldz == boundary->ldz); /* We do a contiguous memory transfer */ size_t boundary_size = K*block->ldz*block->elemsize; unsigned offset = firstz*block->ldz; TYPE *block_data = (TYPE *)block->ptr; TYPE *boundary_data = (TYPE *)boundary->ptr; memcpy(&block_data[offset], boundary_data, boundary_size); } /* * Load a neighbour's boundary into block, CUDA version */ #ifdef STARPU_USE_CUDA static void load_subblock_from_buffer_cuda(starpu_block_interface_t *block, starpu_block_interface_t *boundary, unsigned firstz) { /* Sanity checks */ STARPU_ASSERT(block->nx == boundary->nx); STARPU_ASSERT(block->ny == boundary->ny); STARPU_ASSERT(boundary->nz == K); /* NB: this is not fully garanteed ... but it's *very* likely and that * makes our life much simpler */ STARPU_ASSERT(block->ldy == boundary->ldy); STARPU_ASSERT(block->ldz == boundary->ldz); /* We do a contiguous memory transfer */ size_t boundary_size = K*block->ldz*block->elemsize; unsigned offset = firstz*block->ldz; TYPE *block_data = (TYPE *)block->ptr; TYPE *boundary_data = (TYPE *)boundary->ptr; cudaMemcpy(&block_data[offset], boundary_data, boundary_size, cudaMemcpyDeviceToDevice); } /* * cl_update (CUDA version) */ static void update_func_cuda(void *descr[], void *arg) { struct block_description *block = arg; int workerid = starpu_worker_get_id(); DEBUG( "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n"); if (block->bz == 0) fprintf(stderr,"!!! DO update_func_cuda z %d CUDA%d !!!\n", block->bz, workerid); else DEBUG( "!!! DO update_func_cuda z %d CUDA%d !!!\n", block->bz, workerid); #ifdef STARPU_USE_MPI int rank = 0; MPI_Comm_rank(MPI_COMM_WORLD, &rank); DEBUG( "!!! RANK %d !!!\n", rank); #endif DEBUG( "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n"); unsigned block_size_z = get_block_size(block->bz); unsigned i; update_per_worker[workerid]++; struct timeval tv, tv2, diff, delta = {.tv_sec = 0, .tv_usec = get_ticks()*1000}; gettimeofday(&tv, NULL); timersub(&tv, &start, &tv2); timersub(&tv2, &last_tick[block->bz], &diff); while (timercmp(&diff, &delta, >=)) { timeradd(&last_tick[block->bz], &delta, &last_tick[block->bz]); timersub(&tv2, &last_tick[block->bz], &diff); if (who_runs_what_index[block->bz] < who_runs_what_len) who_runs_what[block->bz + (who_runs_what_index[block->bz]++) * get_nbz()] = -1; } if (who_runs_what_index[block->bz] < who_runs_what_len) who_runs_what[block->bz + (who_runs_what_index[block->bz]++) * get_nbz()] = global_workerid(workerid); /* * Load neighbours' boundaries : TOP */ /* The offset along the z axis is (block_size_z + K) */ load_subblock_from_buffer_cuda(descr[0], descr[2], block_size_z+K); load_subblock_from_buffer_cuda(descr[1], descr[3], block_size_z+K); /* * Load neighbours' boundaries : BOTTOM */ load_subblock_from_buffer_cuda(descr[0], descr[4], 0); load_subblock_from_buffer_cuda(descr[1], descr[5], 0); /* * Stencils ... do the actual work here :) TODO */ for (i=1; i<=K; i++) { starpu_block_interface_t *oldb = descr[i%2], *newb = descr[(i+1)%2]; TYPE *old = (void*) oldb->ptr, *new = (void*) newb->ptr; /* Shadow data */ cuda_shadow_host(block->bz, old, oldb->nx, oldb->ny, oldb->nz, oldb->ldy, oldb->ldz, i); /* And perform actual computation */ #ifdef LIFE cuda_life_update_host(block->bz, old, new, oldb->nx, oldb->ny, oldb->nz, oldb->ldy, oldb->ldz, i); #else cudaMemcpy(new, old, oldb->nx * oldb->ny * oldb->nz * sizeof(*new), cudaMemcpyDeviceToDevice); #endif /* LIFE */ } cudaError_t cures; if ((cures = cudaThreadSynchronize()) != cudaSuccess) STARPU_CUDA_REPORT_ERROR(cures); } #endif /* STARPU_USE_CUDA */ /* * cl_update (CPU version) */ static void update_func_cpu(void *descr[], void *arg) { struct block_description *block = arg; int workerid = starpu_worker_get_id(); DEBUG( "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n"); if (block->bz == 0) fprintf(stderr,"!!! DO update_func_cpu z %d CPU%d !!!\n", block->bz, workerid); else DEBUG( "!!! DO update_func_cpu z %d CPU%d !!!\n", block->bz, workerid); #ifdef STARPU_USE_MPI int rank = 0; MPI_Comm_rank(MPI_COMM_WORLD, &rank); DEBUG( "!!! RANK %d !!!\n", rank); #endif DEBUG( "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n"); unsigned block_size_z = get_block_size(block->bz); unsigned i; update_per_worker[workerid]++; struct timeval tv, tv2, diff, delta = {.tv_sec = 0, .tv_usec = get_ticks() * 1000}; gettimeofday(&tv, NULL); timersub(&tv, &start, &tv2); timersub(&tv2, &last_tick[block->bz], &diff); while (timercmp(&diff, &delta, >=)) { timeradd(&last_tick[block->bz], &delta, &last_tick[block->bz]); timersub(&tv2, &last_tick[block->bz], &diff); if (who_runs_what_index[block->bz] < who_runs_what_len) who_runs_what[block->bz + (who_runs_what_index[block->bz]++) * get_nbz()] = -1; } if (who_runs_what_index[block->bz] < who_runs_what_len) who_runs_what[block->bz + (who_runs_what_index[block->bz]++) * get_nbz()] = global_workerid(workerid); /* * Load neighbours' boundaries : TOP */ /* The offset along the z axis is (block_size_z + K) */ load_subblock_from_buffer_cpu(descr[0], descr[2], block_size_z+K); load_subblock_from_buffer_cpu(descr[1], descr[3], block_size_z+K); /* * Load neighbours' boundaries : BOTTOM */ load_subblock_from_buffer_cpu(descr[0], descr[4], 0); load_subblock_from_buffer_cpu(descr[1], descr[5], 0); /* * Stencils ... do the actual work here :) TODO */ for (i=1; i<=K; i++) { starpu_block_interface_t *oldb = descr[i%2], *newb = descr[(i+1)%2]; TYPE *old = (void*) oldb->ptr, *new = (void*) newb->ptr; /* Shadow data */ unsigned ldy = oldb->ldy, ldz = oldb->ldz; unsigned nx = oldb->nx, ny = oldb->ny, nz = oldb->nz; unsigned x, y, z; unsigned stepx = 1; unsigned stepy = 1; unsigned stepz = 1; unsigned idx = 0; unsigned idy = 0; unsigned idz = 0; TYPE *ptr = old; # include "shadow.h" /* And perform actual computation */ #ifdef LIFE life_update(block->bz, old, new, oldb->nx, oldb->ny, oldb->nz, oldb->ldy, oldb->ldz, i); #else memcpy(new, old, oldb->nx * oldb->ny * oldb->nz * sizeof(*new)); #endif /* LIFE */ } } /* Performance model and codelet structure */ static struct starpu_perfmodel_t cl_update_model = { .type = STARPU_HISTORY_BASED, .symbol = "cl_update" }; starpu_codelet cl_update = { .where = #ifdef STARPU_USE_CUDA STARPU_CUDA| #endif STARPU_CPU, .cpu_func = update_func_cpu, #ifdef STARPU_USE_CUDA .cuda_func = update_func_cuda, #endif .model = &cl_update_model, .nbuffers = 6 }; /* * Save the block internal boundaries to give them to our neighbours. */ /* CPU version */ static void load_subblock_into_buffer_cpu(starpu_block_interface_t *block, starpu_block_interface_t *boundary, unsigned firstz) { /* Sanity checks */ STARPU_ASSERT(block->nx == boundary->nx); STARPU_ASSERT(block->ny == boundary->ny); STARPU_ASSERT(boundary->nz == K); /* NB: this is not fully garanteed ... but it's *very* likely and that * makes our life much simpler */ STARPU_ASSERT(block->ldy == boundary->ldy); STARPU_ASSERT(block->ldz == boundary->ldz); /* We do a contiguous memory transfer */ size_t boundary_size = K*block->ldz*block->elemsize; unsigned offset = firstz*block->ldz; TYPE *block_data = (TYPE *)block->ptr; TYPE *boundary_data = (TYPE *)boundary->ptr; memcpy(boundary_data, &block_data[offset], boundary_size); } /* CUDA version */ #ifdef STARPU_USE_CUDA static void load_subblock_into_buffer_cuda(starpu_block_interface_t *block, starpu_block_interface_t *boundary, unsigned firstz) { /* Sanity checks */ STARPU_ASSERT(block->nx == boundary->nx); STARPU_ASSERT(block->ny == boundary->ny); STARPU_ASSERT(boundary->nz == K); /* NB: this is not fully garanteed ... but it's *very* likely and that * makes our life much simpler */ STARPU_ASSERT(block->ldy == boundary->ldy); STARPU_ASSERT(block->ldz == boundary->ldz); /* We do a contiguous memory transfer */ size_t boundary_size = K*block->ldz*block->elemsize; unsigned offset = firstz*block->ldz; TYPE *block_data = (TYPE *)block->ptr; TYPE *boundary_data = (TYPE *)boundary->ptr; cudaMemcpy(boundary_data, &block_data[offset], boundary_size, cudaMemcpyDeviceToDevice); } #endif /* STARPU_USE_CUDA */ /* Record how many top/bottom saves each worker performed */ unsigned top_per_worker[STARPU_NMAXWORKERS]; unsigned bottom_per_worker[STARPU_NMAXWORKERS]; /* top save, CPU version */ static void dummy_func_top_cpu(void *descr[] __attribute__((unused)), void *arg) { struct block_description *block = arg; int workerid = starpu_worker_get_id(); top_per_worker[workerid]++; DEBUG( "DO SAVE Bottom block %d\n", block->bz); /* The offset along the z axis is (block_size_z + K)- K */ unsigned block_size_z = get_block_size(block->bz); load_subblock_into_buffer_cpu(descr[0], descr[2], block_size_z); load_subblock_into_buffer_cpu(descr[1], descr[3], block_size_z); } /* bottom save, CPU version */ static void dummy_func_bottom_cpu(void *descr[] __attribute__((unused)), void *arg) { struct block_description *block = arg; int workerid = starpu_worker_get_id(); bottom_per_worker[workerid]++; DEBUG( "DO SAVE Top block %d\n", block->bz); load_subblock_into_buffer_cpu(descr[0], descr[2], K); load_subblock_into_buffer_cpu(descr[1], descr[3], K); } /* top save, CUDA version */ #ifdef STARPU_USE_CUDA static void dummy_func_top_cuda(void *descr[] __attribute__((unused)), void *arg) { struct block_description *block = arg; int workerid = starpu_worker_get_id(); top_per_worker[workerid]++; DEBUG( "DO SAVE Top block %d\n", block->bz); /* The offset along the z axis is (block_size_z + K)- K */ unsigned block_size_z = get_block_size(block->bz); load_subblock_into_buffer_cuda(descr[0], descr[2], block_size_z); load_subblock_into_buffer_cuda(descr[1], descr[3], block_size_z); cudaThreadSynchronize(); } /* bottom save, CUDA version */ static void dummy_func_bottom_cuda(void *descr[] __attribute__((unused)), void *arg) { struct block_description *block = arg; int workerid = starpu_worker_get_id(); bottom_per_worker[workerid]++; DEBUG( "DO SAVE Bottom block %d on CUDA\n", block->bz); load_subblock_into_buffer_cuda(descr[0], descr[2], K); load_subblock_into_buffer_cuda(descr[1], descr[3], K); cudaThreadSynchronize(); } #endif /* STARPU_USE_CUDA */ /* Performance models and codelet for save */ static struct starpu_perfmodel_t save_cl_bottom_model = { .type = STARPU_HISTORY_BASED, .symbol = "save_cl_bottom" }; static struct starpu_perfmodel_t save_cl_top_model = { .type = STARPU_HISTORY_BASED, .symbol = "save_cl_top" }; starpu_codelet save_cl_bottom = { .where = #ifdef STARPU_USE_CUDA STARPU_CUDA| #endif STARPU_CPU, .cpu_func = dummy_func_bottom_cpu, #ifdef STARPU_USE_CUDA .cuda_func = dummy_func_bottom_cuda, #endif .model = &save_cl_bottom_model, .nbuffers = 4 }; starpu_codelet save_cl_top = { .where = #ifdef STARPU_USE_CUDA STARPU_CUDA| #endif STARPU_CPU, .cpu_func = dummy_func_top_cpu, #ifdef STARPU_USE_CUDA .cuda_func = dummy_func_top_cuda, #endif .model = &save_cl_top_model, .nbuffers = 4 };