#ifndef __APPS_H__ #define __APPS_H__ #include "variables.h" #define MATRIX_ARRAY_SIZE 4096 #define FFT_ARRAY_SIZE 256 #define N_sv 4096 #define D_sv 4096 #define gamma 0.12 #define SVM_ARRAY_SIZE N_sv void init_speedup_structs (void); void app_init (char scen_directory[SCEN_DIR_SIZE], char scen_num[SCEN_NUM_SIZE]); void execute_workload (int lower_bound, int upper_bound); int get_max_cores_count(app cur_app); int get_times(app cur_app, int num_of_cores); float Speedup(app cur_app, int num_of_cores); #endif